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Written by LifeSong
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Monday, 26 July 2010 11:26 |

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Crackdown 2
Release Date: 7/6/2010 Publisher: Microsoft Developer: Ruffian Games ESRB Rating: M (Mature) Platforms: Xbox 360 Metacritic Score: 71 Our Rating: 7/10
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Content Rating
Yellow Light There is naturally a lot of violence in the game and this can not be avoided. There is also a lot of language from the Agency Director. The only way you can avoid some of the language is by going into the options and turning down the "Voice" and "NPC voice" options, however this will also not allow you to hear the instructions from the director and thus miss some of the story as well.
How do we score games?
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Game Summary
The sequel to the award-winning vertical-world adventure, Crackdown 2 is the ultimate open-ended world action experience. The game lets you be judge, jury, and executioner for a huge, fully explorable city. Crackdown 2 takes multiplayer gaming to new levels for the ultimate co-op and competitive multiplayer experience, providing you and your friends with the complete freedom to explore, destroy, and play your way as you restore justice and peace to Pacific City—by any means necessary.
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What We Liked:
This game improved from the last game in regards to coop as it now supports up to 4 players cooperatively online.
Did I mention that there are lots of Orbs? The agility orbs and hidden orbs return along with new renegade running orbs, renegade driving orbs, coop orbs, and audio logs. All of which can be collected, though not all entirely necessary. All orbs can be collected in solo or coop games with the exception of the coop orbs which can only be collected online with a coop partner. All these items add a lot of length to the game if you want to collect them all.
Some new features such as helicoptors, gliding, and Zombies add to the game functionality.
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What We Disliked:
The game resides in the same city as the original Crackdown with some minor changes. This is a bit of a disappointment to many.
The game can be rather repetitive though it should get more difficult as you move along in the story. You will need to activate 3 beacons and then clear out a lair that opens up. This must be done 9 times total thus the repetitive nature.
The story is not all that great either though the audio logs add to the story a bit.
There is some language in the game with most of it coming from the Agency Director who tells you what to do.
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